Visual Art Department

 

All Visual Art Students will explore solving problems in visual expression, utilizing drawing materials such as pencil, charcoal, pen, ink, and pastels; painting media such as watercolor, acrylics, and oils; 3-D mediums like clay, metal, fiber, paper, wood; and industry-standard computer programs such as Adobe Photoshop and Adobe Illustrator.
A variety of methods and techniques will be taught.  The work will focus on technical skills, as well as design/creation, art history, and art appreciation. Instruction will also include instruction in processes, correct use of tools, terms, and techniques.

 

Upper-Level Students will select a concentration in Drawing and 2-Dimensional Design; 3-Dimensional Creation and Design; or Computer Graphic Design.

 

2-Dimensional and 3-Dimensional Design are “Portfolio Preparation” tracks for the development of personal, college, and/or AP Art portfolios.  Both continue to focus on solving problems in visual expression, but will expand to include more personal interpretation.  This later work will focus on the refinement of technical skills in the areas of drawing, painting, printmaking, and mixed media (2-D); or original clay sculpture and pottery using pinch, coil, and slab techniques, as well as thrown pottery pieces on the pottery wheel, and/or mixed media sculpture (3-D).

 

The Computer Graphic Design track is a sequence of classes that teach art and technology.  In these classes, students will use computer design as a creative process in communication.  Students will explore various methods used to create visual representations of ideas and messages, using technology to create and combine words, symbols, and images.  This class teaches Graphic Design through both an illustrative and corporate view.

 

Full-time Faculty
Kennis Fairfax, Jackson Lenochan, Robert Richardson, Toni Thomas, and Pamela Webster-Ziegler